Heroes of Might and Magic 3 - tip - Portal of summoning - Red Dragons. When you think Red Dragons are at least weeks away. You get them week 1 with this trick. Just find a dragon cave on the adventure map, it's that easy folks. Or Frozen Cliffs, if you have a Fortress too.From experience the most important choices(at least for me) are: Dark magic->master of mind-curses->spirit link The guy is a necromancer so dark magic is a natural choice.I love mass curse,slow and spirit link makes up for the few spell points.Can live without corrupted soil.You could substitute master of mind with master of pain if you like. Advanced tips/tricks (HoMM3)? I'll share mine! HoMM3 I've been playing this game on and off for about 20 years, and somehow I am still discovering things that I never knew. Recently starting playing more and wanted to share some stuff I learned. Please reply with your tips/tricks/strategies!
Heroes of Might and Magic 3: HD Edition guide contains: - description of all the single-player campaign mission, coupled with tips connected with additional activities and side quests; - general tips concerning the key gameplay mechanics, such as movement around the map, city development, or combat; - description of all of the artifacts, spellsAlso, I suggest making heroes with both a might and a magic skill, as to be able to make use of all the various power-up/skill-up structures. In my usual army-setup of 2 heroes, this means both heroes gain the advantage of improving their skills when they encounter such a structure. My favourite might/magic hero. Tactics/Life Magic Crusader:
Heroes of Might and Magic III (game, turn-based strategy, high fantasy, medieval fantasy). Released 1999. Ranked #4 game of 1999 and #54 All-time among Glitchwave users. Throughout each gamemode, you will control armies of mythical creatures and heroes as they fight for control of the land. The game features a campaign mode where you follow the story of Queen Catherine Ironfist as she tries to
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